The Basics Character Creation Capacities & Actions Action Rolls Harm & Healing Talents & Equipment Favor & Boons Scenes & Breakthroughs Zones & Range Intermissions Running the Game

Guidebook

This SRD is organized for two reading paths:

Learning the game. Read front to back. Each section builds on the previous one, introducing concepts in the order you'll need them.

Quick reference. Each page is self-contained enough to answer rules questions during play. Use headers and the page structure to find what you need fast.

The Basics
Player and DM roles, core loop, and how a session flows.
Character Creation
Build your hero step by step — lineage, calling, and more.
Capacities & Actions
The four core capacities and the actions they govern.
Action Rolls
How to roll dice — safe vs. risky approaches and outcomes.
Harm & Healing
Hits, wounds, protection rolls, and how heroes recover.
Talents & Equipment
Special abilities and gear that define your character.
Favor & Boons
Earning divine favor and unlocking supernatural boons.
Scenes & Breakthroughs
Scene structure and the breakthrough advancement system.
Zones & Range
The zone-based spatial system, movement, and terrain.
Intermissions
Downtime between scenes — recovery, maintenance, and narrative.
Running the Game
DM guidance — pacing, opposition, spotlight, and scene creation.
Progeny

A tabletop RPG where ancient Greek gods have embraced the space age and divine heritage flows through mortal veins.

System Reference

GuidebookThemeLoreTalent Index

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Midnight Sandbox

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"I've spent the past few centuries constructing this guidebook..." — Hermes