Poseidon

Poseidon

Exploration, Obsession, Discovery
Astral Sea settlements

Personality

Poseidon charts perilous expeditions into the Astral Sea with little regard for feasibility, driven by yearning for something perpetually beyond reach that he can't name or explain, only pursue deeper into the infinite void. He treats his crews with genuine generosity during voyages, ensuring they're well-kept and rewarded with spoils, but those who falter or question his increasingly obsessive vision meet cold tidal indifference as he abandons them to chase the next mystery. The endless void stirs something like madness in him, an insatiable need to fill an existential emptiness through external exploration, transforming a god who once led settlers into a figure consumed by the hunt for whatever lies just past the next horizon.

What They Value

Poseidon rewards those who venture into genuinely unmapped territory driven by need to discover what lies beyond known boundaries. He admires mortals who pursue mysteries for their own sake rather than seeking glory, treasure, or recognition, who push past charted regions simply because the unknown calls. Show him you're willing to never return if that's what discovery requires, that you choose exploration knowing you might find nothing valuable except the answer to "what's out there." He values those who accept complete uncertainty about what awaits, who understand that mapped danger is fundamentally different from true unknown.

Seeking Their Favor

Venture into unknown territory, anywhere you've never been, facing dangers you cannot predict or prepare for completely. This could mean joining expeditions into the Astral Sea depths, exploring uncharted regions of known worlds, delving into abandoned structures on dead moons, or pushing beyond mapped boundaries anywhere in the Kosmos. What matters isn't the location but that you're genuinely entering the unknown, confronting mysteries without certainty of what you'll find. Those whose spirits display authentic need to discover what lies beyond earn his favor.

Key Facts

He pushed beyond the Kuiper Belt with Artemis and discovered the Astral Sea. The Oort Cloud wasn't actually cloud but foam atop infinite ocean teeming with celestial beasts, chaotic energies, and wonders beyond mortal comprehension. His legendary recruitment speeches attracted exactly the rebels, explorers, and risk-takers who found carefully planned settlements suffocating, launching them on one-way expeditions throughout the Kuiper Belt where they remained isolated for millennia until soul sailing reconnected them as the Voidkin lineage. His growing obsession with exploring ever-deeper into the void means he can't provide constant oversight to settlements he established, abandoning those who proved exactly the type to thrive without supervision. When soul sailing reconnected the frontier, his ports transformed from isolated outposts into thriving waypoints serving as launching points for expeditions into infinite darkness.

Boons

Abyssal Vitality
Here · 1 friendPoseidon 0
Prerequisites: Poseidon (1)
Instant: Once per intermission, choose a friend in your zone and restore their Vigor capacity to its maximum. Then you gain Vigor equal to your Favor with Poseidon.
Poseidon's crews learned long ago that the deep gives as fiercely as it takes. His blessing floods a companion with the raw, sustaining force of the Astral Sea's depths, and what spills over, you keep.
Tidal Surge
HerePoseidon 0
Prerequisites: Poseidon (1)
Instant: Once per intermission, choose a foe in your zone. Push it across a number of edges equal to your Favor with Poseidon (you choose the path). For each edge of movement it cannot complete, it suffers 1 light hit instead.
The deep-sea pressure of the Astral Sea does not ask permission. At your command, a wave of crushing force slams through the zone, hurling everything in its path.
Fathomless Pressure
Anywhere · 1 foePoseidon 0
Prerequisites: Poseidon (3)
Instant: Once per intermission, deal hard hits equal to your Favor with Poseidon to any foe you can see. That foe is Pressured until the DM spends 1 Interruption Token to end it.
Pressured: This foe cannot move to a different zone.
The crushing pressure of the Astral Sea has no regard for distance or armor. At Poseidon's direction it descends wherever his obsession points, not as a wave or a push, but as weight. Absolute, impartial, and suffocating.